Adventure Quest

 

Adventure Quest

Top down adventure game

A game similar to zelda in style. I’m using this as tool to learn monogames and building projects on macOS. The current system include rudimentary collision detection with objects, and mobs. The player can attack and kill a mob. It also includes mob vision. The behaviors of the mob are constructed using small units that are grouped and sequenced. 

 

This also includes a Level editor that I’m building using .net MAUI. Work on the editor is going slowly currently, since I work on this as my interest and creativity allows. I have included a very early image of the editor, it has a palette selection on the right side with a draw area in the middle. The menu on the left currently is just filled with place holder and switches between pages. But it will be the menu, with save, load, import operations